3rd-Tier Champion Path Ability
With your mighty strikes, you can brutally batter the limbs of your foes. Whenever you score a successful critical hit against an adjacent creature, as a free action you can expend one use of mythic power to potentially disable one of that creature’s limbs. Mythic creatures receive a Fortitude save to negate this effect (DC = 10 + yourStrength modifier + your tier), while non-mythic creatures do not. An affected creature takes 1d4 points of Constitution damage and one of its limbs (your choice) is mangled. If you choose to disable an arm, the creature drops anything held in that arm, cannot hold items in that arm, and makes natural attacks with that arm at a –4 penalty. If you choose to disable a leg, the target’s base movement speed is halved. These penalties are removed when the Constitution damage taken from this ability is healed. Foes that are immune to critical hits are immune to this ability, as are those with unusual anatomies (subject to GM discretion).
Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.