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Mythic Craft Magic Arms And Armor (Mythic)


Your ability to create magic weapons and defenses is unmatched.

Prerequisites: Craft Magic Arms and Armor, caster level 5th.

Benefit(s): At the beginning of each day when you regain your uses of mythic power, you can expend one use of mythic power to accomplish eight hours of work on one magic armor or weapon you are crafting. You can only do this once per day per item you are crafting, though you may also add an actual eight-hour work day toward the crafting of such an item. Unlike normal magic item crafting, work accomplished by expending a use of mythic power does not require any special work space or quiet (though the cost of making magic items created this way is normal).

Additionally, by expending two uses of mythic power you can change the magic properties of any weapon or suit of armor in your possession. For one hour the armor or weapon loses one or more abilities of your choice (though it must always retain at least a +1 enhancement bonus), and gains other magic properties of your choice. The total cost of the armor or weapon with the new properties cannot exceed its total cost with its normal magic properties, and you must meet all the prerequisites of each magic property you temporarily grant the armor or weapon.

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Mythic Options: The Missing Core Feats. © 2013, Owen K.C. Stephens; Author: Owen K.C. Stephens