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Invoker Spells (3pp)

Spell Level 0 | 1 | 2 | 3 | 4 | 5 | 6

 

An “F” or “M” appearing in the Comp. column denotes a focus or material component not normally included in a spell component pouch.

Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of the spell name.

Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a specific number of Hit Dice of creatures.

Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. The word “level” in the short spell descriptions that follow always refers to caster level.

Creatures and Characters: “Creature” and “character” are used synonymously in the short descriptions.

0-Level Invoker Spells
Spell Name Comp. Description Source
Arcane Mark Inscribes a rune on an object or creature. CRB
Bleed Cause a stabilized creature to resume dying. CRB
Daze Humanoid creature with 4 HD or less loses next action. CRB
Detect Magic Detects spells and magic items within 60 ft. CRB
Detect Poison Detects poison in one creature or object. CRB
Haunted Fey Aspect Surround yourself with illusions. UC
Mage Hand 5-pound telekinesis. CRB
Message Whisper conversation at distance. CRB
Open/Close Opens or closes small or light things. CRB
Prestidigitation Performs minor tricks. CRB
Read Magic Read scrolls and spellbooks. CRB
Resistance Subject gains +1 bonus on saving throws. CRB

1st-Level Invoker Spells
Spell Name Comp. Description Source
Adhesive Spittle Spit a tanglefoot bag at a creature. ACG
Aphasia Prevent a target from understanding language. PRG:UI
Beguiling Gift Subject accepts an offered item and uses it. APG
Blurred Movement As blur, but only while you are moving. ACG
Bungle Target takes a -20 penalty on next attack or check. UM
Cause Fear One creature of 5 HD or less flees. CRB
Charge Object medium 1, mesmerist 1, occultist 1, psychic 1, spiritualist 1 PRG: OA
Charm Person Makes one person your friend. CRB
Chill Touch One touch/level deals 1d6 damage and possibly 1 Str damage. CRB
Compel Hostility Compels opponents to attack you. UC
Cultural Adaptation Adapt to fit the local culture. PRG:UI
Déjà Vu Cause a creature to repeat its actions. PRG:OA
Ear-Piercing Scream Deal sonic damage and daze target. UM
Endure Elements Exist comfortably in hot or cold regions. CRB
Entropic Shield Ranged attacks against you have 20% miss chance. CRB
Erase Mundane or magical writing vanishes. CRB
Expeditious Retreat Your base speed increases by 30 ft. CRB
Fabricate Disguise Create a disguise in an instant. PRG:UI
Fumbletongue Target cannot speak intelligently. UM
Hold Portal Holds door shut. CRB
Hypnotism Fascinates 2d4 HD of creatures. CRB
Ill Omen Target rolls twice and uses worst roll. APG
Illusion of Calm You appear to be standing still. UC
Lock Gaze Compels the target to look only at you. UC
Mage Armor Gives subject +4 armor bonus. CRB
Magic Aura Alters object’s magic aura. CRB
Mask Dweomer Hides presence of a spell from detect magic. APG
Mind Thrust I Mentally deal 1d6 points of damage per level. PRG: OA
Mindlink medium 1, mesmerist 1, occultist 1, psychic 1, shaman 1, sorcerer/wizard 1, spiritualist 1 PRG: OA
Mirror Strike You may strike multiple opponents with a single attack. UC
Protection from Chaos/Evil/Good/Law +2 to AC and saves, plus additional protection against selected alignment. CRB
Psychic Reading medium 1, mesmerist 1, occultist 1, PRG: OA
Ray of Enfeeblement Ray causes 1d6 Str penalty + 1 per 2 levels. CRB
Recharge Innate Magic Regain one use of all 0 and 1st-level spell-like abilities of a racial trait. ARG
Shadow Weapon Create a quasi-real masterwork weapon. UM
Shield Invisible disc gives +4 to AC, blocks magic missiles. CRB
True Strike +20 on your next attack roll. CRB
Unprepared Combatant -4 on initiative and Reflex saves. UM
Unseen Servant Invisible force obeys your commands. CRB
Ventriloquism Throws voice for 1 min./level. CRB
Vocal Alteration Disguise target’s voice. UM
Whispering Lore Learn from the land itself. Elf only. ARG
Wizened Appearance Make a target appear as an older version of itself. PRG:UI
Youthful Appearance Target appears younger. UM

2nd-Level Invoker Spells
Spell Name Comp. Description Source
Adhesive Blood Attackers’ weapons stick to your gluey blood. ACG
Adoration Gain a bonus on Diplomacy and performances. UC
Alter Self Assume form of a Small or Medium humanoid. CRB
Anonymous Interaction Creatures forget about you. ACG
Augury Learns whether an action will be good or bad. CRB
Aversion Cause the target to avoid an object or location. PRG: OA
Blood Armor Your blood hardens when you are wounded, increasing your AC. ACG
Blood Blaze Aura that makes injured creatures spray burning blood. ARG
Bloodbath Cause yourself and enemies to bleed. PRG:HA
Boiling Blood Targets take fire damage; orcs get +2 Strength. UM
Commune with Birds You can ask birds a question. ARG
Compulsive Liar Prevent target from speaking the truth. PRG:UI
Confess Creature answers question truthfully or takes 1d6 damage/two levels (max 5d6). APG
Crimson Confession Touched object or area turns skin red. ACG
Darkness 20-ft. radius of supernatural shadow. CRB
Darkvision See 60 ft. in total darkness. CRB
Daze Monster Creature with 6 HD or less loses next action. CRB
Deflect Blame Blame someone else for your action. PRG:UI
Delay Pain Ignore pain for 1 hour/level. UM
Demand Offering Make a creature give you an object it’s holding. PRG: OA
Enthrall Captivates all within 100 ft. + 10 ft./level. CRB
False Life Gain 1d10 temporary hp + 1/level (max +10). CRB
Feast of Ashes A target starves with an insatiable hunger. APG
Howling Agony Screaming pain limits the target’s actions. UM
Hypnotic Pattern Fascinates (2d4 + level) HD of creatures. CRB
Invisibility Subject is invisible for duration or until it attacks. CRB
Mind Thrust II target takes 1d8 points of damage per caster level (maximum 10d8). PRG: OA
Minor Image As silent image, plus some sound. CRB
Paranoia The target believes everyone it sees is an enemy. The target becomes hostile to all creatures, treating all creatures as enemies and only itself as an ally. PRG: OA
Resist Energy Ignores 10 or more points of damage per attack from specified energy type. CRB
Scare Frightens creatures of less than 6 HD. CRB
See Invisibility Reveals invisible creatures or objects. CRB
Sense Fear Perceive nearby creatures that are experiencing fear. Horror Adventures
Sense Madness Determine mental disturbances in nearby creatures. Horror Adventures
Shatter Sonic energy damages objects or crystalline creatures. CRB
Spider Climb Grants ability to walk on walls and ceilings. CRB
Spontaneous Immolation Target takes 3d6 points of fire damage and catches on fire. UC
Steal Breath Pull the breath from a creature’s lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components. ARG
Steal Voice Target gains the croaking spellblight. UM
Stricken Heart Touch attack deals 3d6 damage and staggers target. ACG
Thought Shield I You gain a +4 circumstance bonus on Will saving throws against mind-affecting effects. PRG: OA

3rd-Level Invoker Spells
Spell Name Comp. Description Source
Arcane Sight Magical auras become visible to you. CRB
Aura Sight Alignment auras become visible to you. ACG
Babble Target becomes nauseated and causes nearby creatures to become fascinated. PRG: OA
Blood Biography Learn about a creature with its blood. APG
Blood Scent Gain scent ability against injured creatures. ARG
Chain of Perdition Creates a floating chain of force. UC
Countless Eyes Extra eyes give all-around vision. UM
Cup of Dust Causes a creature to become dehydrated. APG
Dispel Magic Cancels one magical spell or effect. CRB
Ego Whip I Target takes a –2 penalty to an ability score, and is also staggered. PRG: OA
Fly Subject flies at speed of 60 ft. CRB
Gaseous Form Subject becomes insubstantial and can fly slowly. CRB
Hold Person Paralyzes one humanoid for 1 round/level. CRB
Illusory Script Only select creatures can read text. CRB
Major Image As silent image, plus more effects. CRB
Mind Thrust III target takes 1d8 points of damage per caster level (maximum 10d8). PRG: OA
Resinous Skin You gain DR 5/piercing and +4 to CMD against disarm attempts. UC
Sands of Time Target temporarily ages. UM
Strangling Hair Your hair animates and grapples. UM
Swarm of Fangs You summon a swarm of thousands of animate, flying teeth in a 10-foot-by-10-foot cube. PRG:MC
Thought Shield II You gain a +6 circumstance bonus on Will saving throws against mind-affecting effects. PRG: OA
Tongues Speak and understand any language. CRB
Vision of Hell Illusory hellscape makes creatures shaken. UM

4th-Level Invoker Spells
Spell Name Comp. Description Source
Agonize Pain encourages an outsider to obey you. UM
Control Summoned Creature steal a summoned monster. UM
Crushing Despair Subjects take penalties from sadness. CRB
Darkvision, Greater See 120 ft. in total darkness. UM
Dimension Door Teleports you a short distance. CRB
Ego Whip II Target takes a –4 penalty to an ability score, and is also staggered. PRG: OA
Eyes of The Void See 60 ft. in darkness, including magical darkness. ACG
False Life, Greater Gain 2d10 temporary hp + 1/level. UM
Fear Subjects within cone flee for 1 round/level. CRB
Hallucinatory Terrain One type of terrain changes. CRB
Illusion of Treachery Make it seem like another is also responsible for your attacks. PRG:UI
Mind Thrust IV target takes 1d8 points of damage per caster level (maximum 15d8) and is fatigued for 1 round if it fails its save. PRG: OA
Phantasmal Killer Fearsome illusion kills subject. CRB
Remove Curse Frees object or person from curse. CRB
Scrying Spies on subject from a distance. CRB
Shadow Step Teleport from one shadow to another. UM
Thought Shield III You gain a +8 circumstance bonus on Will saving throws against mind-affecting effects. PRG: OA

5th-Level Invoker Spells
Spell Name Comp. Description Source
Absorb Toxicity You become immune to diseases and toxins, absorb one, and then spread it to others. UC
Blight Withers one plant or deals damage to plant creature. CRB
Charm Person, Mass As charm person, but affects multiple creatures within 30 ft. PRG:UI
Contact Other Plane Lets you ask question of extraplanar entity. CRB
Dream Sends message to anyone sleeping. CRB
Ego Whip III Target takes a –6 penalty to an ability score, and is also staggered. PRG: OA
Feast on Fear Targets panic, you gain temporary hit points. ACG
Feeblemind Subject’s Int and Cha drop to 1. CRB
Hold Monster As hold person, but any creature. CRB
Impossible Angles Distort geometry in an area. PRG:HA
Mind Thrust V target takes 1d8 points of damage per caster level (maximum 15d8) and is exhausted for 1 round if it fails its save. PRG: OA
Nightmare Sends vision dealing 1d10 damage, fatigue. CRB
Persistent Image As major image, but no concentration. CRB
Thought Shield IV You gain a +4 circumstance bonus on Will saving throws against mind-affecting effects and stun creatures. PRG: OA
Utter Contempt Target’s attitude worsens by two categories. UM
Waves of Fatigue Several targets become fatigued. CRB
Wreath of Blades Four mithral daggers speed around you, attacking nearby creatures and protecting your spellcasting from attacks of opportunity. UC

6th-Level Invoker Spells
Spell Name Comp. Description Source
Age Resistance Ignore penalties from old age. UM
Analyze Dweomer Reveals magical aspects of subject. CRB
Circle of Death Kills 1d4/level HD of creatures. CRB
Contingency Sets trigger condition for another spell. CRB
Create Undead Raises ghouls, ghasts, mummies, or mohrgs from physical remains. CRB
Decapitate Turn a critical hit into a decapitation. PRG:HA
Decollate A target can safely remove its head. PRG:HA
Dispel Magic, Greater As dispel magic, but multiple targets. CRB
Ego Whip IV Target takes a –8 penalty to an ability score, and is also staggered. PRG: OA
Eyebite Target becomes panicked, sickened, and comatose. CRB
Flesh to Stone Turns subject creature into statue. CRB
Leashed Shackles Target is restricted to a specific location. UM
Mind Thrust VI Target takes 1d8 points of damage per caster level (maximum 20d8) and is exhausted and stunned for 1 round if it fails its save. PRG: OA
Night Terrors Disturb a creature’s rest with dark dreams. PRG:HA
Permanent Image Permanent illusion. CRB
Phobia Induce an irrational fear in a creature to the point of madness. PRG:HA
Suggestion, Mass As suggestion, affects subject/level. CRB
Thought Shield V You gain a +4 circumstance bonus on Will saving throws against mind-affecting effects for 1 round/level. PRG: OA
True Seeing Lets you see all things as they really are. CRB