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Battle Augur Spells (3pp)

Spell Level 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

Battle Augur Spells by 3rd Party Publishers

Note: An M or F in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch.

0-level Battle Augur Spells (Cantrips)
Spell Name Comp. Description Source
Arcane Mark   Inscribes a rune on an object or creature. CRB
Daze   Humanoid creature with 4 HD or less loses next action. CRB
Detect Magic   Detects spells and magic items within 60 ft. CRB
Detect Poison   Detects poison in one creature or object. CRB
Guidance   +1 on one attack roll, saving throw, or skill check. CRB
Know Direction   You discern north. CRB
Read Magic   Read scrolls and spellbooks. CRB
Resistance   Subject gains +1 bonus on saving throws. CRB
Virtue   Subject gains 1 temporary hp. CRB

1st-level Battle Augur Spells
Spell Name Comp. Description Source
Abundant Ammunition   Replaces nonmagical ammunition every round. UC
Anticipate Peril   Target gains a bonus on one initiative check. UM
Blend   Gain a bonus to Stealth. Elf only. ARG
Blurred Movement   As blur, but only while you are moving. ACG
Borrow Skill   Make a skill check using another’s ranks. APG
Comprehend Languages   You understand all languages. CRB
Deathwatch   Reveals status of dying subjects within 30 ft. CRB
Detect Aberration   Reveals presence of aberrations. APG
Detect Animals or Plants   Detects kinds of animals or plants. CRB
Detect chaos/evil/good/law   Reveals selected alignment. CRB
Detect Secret Doors   Reveals hidden doors within 60 ft. CRB
Detect Snares and Pits   Reveals natural or primitive traps. CRB
Detect Undead   Reveals undead within 60 ft. CRB
Heightened Awareness   Process information quickly. ACG
Identify   Gives +10 bonus to identify magic items. CRB
Invigorate   Temporarily relieves fatigue or exhaustion. APG
Jury-Rig   Removes broken condition from targeted object. UC
Karmic Blessing   Target treats one skill as a class skill. ARG
Keen Senses   Gain +2 Perception and low-light vision. CRB
Know the Enemy   Gain +10 on a monster Knowledge check. UM
Line in the Sand   Increase your attacks of opportunity ACG
Magic Weapon   Weapon gains +1 bonus. CRB
Moment of Greatness   Doubles a morale bonus. UC
Rite of Centered Mind   You heighten your awareness of your own thoughts, allowing you to more easily resist outside influences. PPC:DA
See Alignment   Aligned creatures and objects glow. UC
Technomancy   As detect magic, except detects the presence of technological objects instead of magical objects and grants the Technologist feat for attempting Knowledge (engineering) checks to identify the properties of technological items. If you already possess this feat, you gain a +10 bonus on Knowledge (engineering) checks to identify item properties. TG
True Strike   +20 on your next attack roll. CRB

2nd-level Battle Augur Spells
Spell Name Comp. Description Source
Acute Senses   Subject gains bonus on Perception checks. UM
Align Weapon   Weapon gains chosen alignment. CRB
Alter Self   Assume form of a Small or Medium humanoid. CRB
Arcane Disruption   This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes. ACO
Augury   Learns whether an action will be good or bad. CRB
Bestow Insight   Target gains training in one skill. ARG
Bestow Weapon Proficiency   Grant weapon proficiency. UC
Blood Biography   Learn about a creature with its blood. APG
Blood Transcription   Learn a spell from the target’s blood. UM
Bullet Shield   You gain a +4 deflection bonus to AC against firearm attacks. UC
Companion Life Link   Sense wounded companion. ACG
Focused Scrutiny   Gain skill when interacting with the target. ACG
Investigative Mind   Roll mental skills twice. ACG
Perceive Cues   +5 Perception and Sense Motive. APG
Share Memory   Share one memory with the target. UM
Spell Gauge   You learn the spells known or prepared by the target. FoB
Status   Monitors condition, position of allies. CRB
Tactical Acumen   You gain an additional +1 on attack rolls or to AC due to battlefield positioning. UC
Warding Weapon   The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity. UC

3rd-level Battle Augur Spells
Spell Name Comp. Description Source
Arcane Sight   Magical auras become visible to you. CRB
Aura Sight   Alignment auras become visible to you. ACG
Heart of the Metal   Enable weapons to overcome DR like adamantine, cold iron, or silver. ACG
Keen Edge   Doubles normal weapon’s threat range. CRB
Magic Weapon, Greater   Weapon gains +1 bonus/four levels (max +5). CRB
Pierce Disguise   See through low-level magical disguises. ACG
Seek Thoughts   Detects thinking creatures’ thoughts. APG
Versatile Weapon   Weapon bypasses some DR. APG

4th-level Battle Augur Spells
Spell Name Comp. Description Source
Detect Scrying   Alerts you to magical eavesdropping. CRB
Discern Lies   Reveals deliberate falsehoods. CRB
Divination   Provides useful advice for proposed actions. CRB
Globe of Invulnerability, Lesser   Stops some spell effects. CRB
Imbue with Spell ability   Transfer spells to subject. CRB
Legend Lore   Learn tales about a person, place, or thing. CRB
Spellcrash, Lesser   Target loses a 3rd-level spell or slot. ACG

5th-level Battle Augur Spells
Spell Name Comp. Description Source
Glimpse of Truth   Gain true seeing for 1 round. PRG:UI
Permanency   Makes certain spells permanent. CRB
Siphon Magic   Transfers a magical effect from touched creature to yourself. PCS:ISM
Spell Absorption   Counterspell a 3rd-level or lower-level spell to regain some spellcasting power. PCS:ISM
Spell Resistance   Subject gains SR 12 + level. CRB
Spellsteal   You create a discordant blast of energy that disrupts the target’s available magic and transfers knowledge of that magic to you. PRG:MC

6th-level Battle Augur Spells
Spell Name Comp. Description Source
Analyze Dweomer   Reveals magical aspects of subject. CRB
Brilliant Inspiration   Take best of two d20 rolls. APG
Find the Path   Shows most direct way to a location. CRB
Globe of Invulnerability   Ignore 4th-level spell effects. CRB
Legend Lore   Learn tales about a person, place, or thing. CRB
Spellcrash   Target loses a 5th-level spell or spell slot. ACG
Spellstaff   Stores one spell in wooden quarterstaff. CRB
True Seeing   Lets you see all things as they really are. CRB

7th-level Battle Augur Spells
Spell Name Comp. Description Source
Arcane Sight, Greater   As arcane sight, but more powerful. CRB
Expend   Wastes creatures’ limited use magical ability. APG
Spell Turning   Reflect 1d4+6 spell levels back at caster. CRB
Vision   As legend lore, but quicker. CRB

8th-level Battle Augur Spells
Spell Name Comp. Description Source
Mind Blank   Gain protection from divination and enchantment. CRB
Spell Immunity, Greater   As spell immunity, but 8th-level. CRB
Spellcrash, Greater   Target loses a 7th-level spell or slot. ACG

9th-level Battle Augur Spells
Spell Name Comp. Description Source
Foresight   “Sixth sense” warns of impending danger. CRB
Mage’s Magnificent Enclosure   You make an impenetrable barrier of force that negates all magic within it. Rival Guide
Spellbane   Prevent 1 spell per 5 levels from working in a 10-foot emanation. PCS:ISM