Antipaladin Spells (3pp)

1st-Level Antipaladin Spells (Third Party Publishers)

Spell Name Comp. Description Source
Ail   As magic weapon, but the weapon gains ability to inflict flare (as the spell) on targets that are hit, rather than gain an enhancement bonus . SGG:110SV

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2nd-Level Antipaladin Spells (Third Party Publishers)

Spell Name Comp. Description Source
Vile Mark   As scorching ray but you only ever receive 1 bolt and the target is affected as by a brand spell. SGG:110SV

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3rd-Level Antipaladin Spells (Third Party Publishers)

Spell Name Comp. Description Source
Backhand   As inflict light wounds, but a target that fails its Fortitude saving throw is also knocked prone . SGG:110SV

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4th-Level Antipaladin Spells (Third Party Publishers)

Spell Name Comp. Description Source

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