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Paladin


Spell Level 1 | 2 | 3 | 4

Third Party Paladin Spells

An “F” or “M” appearing in the Comp. column denotes a focus or material component not normally included in a spell component pouch.

Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of the spell name.

Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a specific number of Hit Dice of creatures.

Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. The word “level” in the short spell descriptions that follow always refers to caster level.

Creatures and Characters: “Creature” and “character” are used synonymously in the short descriptions.

1st-Level Paladin Spells
Spell Name Comp Description Source
Animal Purpose Training Animal gains a new general purpose. PZO1129
Aspect of the Nightingale You gain a +2 competence bonus on Perform (sing) checks and a +2 competence bonus on Diplomacy checks. Once per minute, if you are subject to a charm effect that allows a saving throw, you may roll twice and take the more favorable result. PZO9267
Bed of Iron The subjects of this spell are able to sleep comfortably in medium or heavy armor without suffering from fatigue the following day. PZO9426
Bless Allies gain +1 on attack rolls and saves against fear. PZO1110
Blessed Fist Target doesn’t provoke attacks of opportunity with unarmed strikes. PZO1129
Blessing of the Watch As bless, except it lasts 1 hour per level instead of 1 minute per level and only working in the caster’s home city, specifically referring to areas under the jurisdiction of the city watch. PZO9202
Bless Water M Makes holy water. PZO1110
Bless Weapon Weapon strikes true against evil foes. PZO1110
Bowstaff A shortbow may double as a club, or a longbow as a quarterstaff. PZO1118
Build Trust Gain various bonuses when interacting with the target. PZO1134
Challenge Evil Sickens creature if it refuses to fight you. PZO1115
Compel Hostility Compels opponents to attack you instead of your allies. PZO1118
Conditional Favor Provide another spell whose effects reverse if the target breaks a restriction. PZO1134
Create Water Creates 2 gallons/level of pure water. PZO1110
Cure Light Wounds Cures 1d8 damage + 1/level (max +5). PZO1110
Deadeye’s Arrow You create an arrow made of crackling electricity, which you may fire as a weapon or use as a glowing beacon. PZO9202
Detect Charm As detect magic, except vs. charms, compulsions, and possession auras. PZO9409
Detect Demon You sense the presence of a specific kind of evil—that of demons, their servants, and the Abyss. The amount of information revealed depends on how long you study a particular area or subject. PZO9437
Detect Poison Detects poison in one creature or small object. PZO1110
Detect the Faithful You can detect other worshipers of your deity. PZO9405
Detect Undead Reveals undead within 60 ft. PZO1110
Diagnose Disease Detect and identify diseases. PZO1117
Divine Favor You gain +1 per three levels on attack and damage rolls. PZO1110
Emblazon Crest This spell ensures the subject touched is always able to display her proper crest and coat of arms. PZO9426
Empower Holy Water You empower a vial of holy water to deal additional damage to undead creatures. PZO9444
Endure Elements Exist comfortably in hot or cold regions. PZO1110
Enhance Water Transform water into an alcoholic beverage, typically ale, beer, mead, or wine. PZO9267
Firebelly A magical fire warms your belly, granting you fire resistance 5 and as a standard action, you can breathe a 15-foot cone of flame that deals 1d4 fire damage (Ref half, SR applies). ISG
Ghostbane Dirge Incorporeal creature takes half damage from nonmagical weapons. PZO1115
Grace Movement doesn’t provoke attacks of opportunity. PZO1115
Guardian Armor Teleport armor you are wearing off of you and onto an ally within range. PZO9467
Haze of Dreams A target moves at 1/2 its normal speed (round down to the next 5-foot increment). PZO9267
Hedging Weapons Floating weapons protect you and make ranged attacks. PZO1135
Hero’s Defiance Allows the use of lay on hands while falling unconscious. PZO1115
Honeyed Tongue Roll 2 dice when using Diplomacy, take higher roll. PZO1115
Horn of Pursuit Create three notes heard miles away. PZO1117
Ironbeard Target gains a beard of cold iron that increases AC and can be used to attack enemies. ARG
Keep Watch Enable the subjects to stand watch or keep vigil throughout the night without any ill effects. PZO9426
Knight’s Calling Forces target to move toward you and fight you. PZO1115
Know the Enemy Gain +10 on a monster Knowledge check. PZO1117
Liberating Command Target makes an Escape Artist check as an immediate action and gains a bonus on it. PZO1118
Linebreaker Gain +20 foot bonus to speed when charging and a +2 bonus to bull rush or overrun. PZO1121
Litany of Sloth Single target cannot make attacks of opportunity for 1 round. PZO1118
Longshot Grants a +10-foot bonus to the range increment for any ranged weapon fired. PZO1118
Magic Weapon Weapon gains +1 bonus. PZO1110
Protection from Chaos/Evil +2 to AC and saves, plus additional protection against selected alignment. PZO1110
Rally Point Square gives good creatures bonuses. PZO1115
Read Magic Read scrolls and spellbooks. PZO1110
Resistance Subject gains +1 on saving throws. PZO1110
Restoration, Lesser Dispels magical ability penalty or repairs 1d4 ability damage. PZO1110
Sanctify Corpse Prevent a corpse from becoming an undead. PZO1117
Shield of Fortification Target gains a 25% chance to treat critical hits and sneak attacks as normal hits. PZO1129
Shield of Shards This defensive spell must be cast on a shield you are currently wielding, and fractures the shield into two shards. You lose the shield bonus to AC but you can direct the shards to attack adjacent opponents. PZO9467
Stunning Barrier Magical field grants a +1 bonus to AC and on saves, and stuns one creature attacking you. PZO1129
Swift Girding A number of targets are immediately clad in the armor you target. PZO9426
Sun Metal Weapon touched bursts into flames. PZO1118
Tactical Acumen You gain an additional +1 on attack rolls or to AC due to battlefield positioning. PZO1118
Touch of Truthtelling As zone of truth, but others know the target is affected by the spell. PZO9202
Tracking Mark You treat the DCs of all Survival checks made to track a target as if 5 lower than normal, and gain a +5 bonus on Perception checks to notice the target if it is using Stealth or to recognize it if it is using Disguise. PZO9267
Unbreakable Heart Target gains a +4 bonus on saves against mind-affecting effects that rely on negative emotions. PZO9226
Veil of Positive Energy +2 AC, +2 on saves vs. undead. PZO1115
Virtue Subject gains 1 temporary hp. PZO1110
Wartrain Mount Animal gains the combat training general purpose. PZO1117
Weapons Against Evil Cause weapons to shine with pale light dimly illuminating a 5-foot square. The weapons also ignore DR of evil creatures of DR 5 or lower, as long as the damage reduction is not DR/epic. FOP
Word of Resolve Ally rerolls a save against charm or fear. PZO1117

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2nd-Level Paladin Spells
Spell Name M/F Description Source
Abeyance M/DF You suppress the effects of a curse on a creature. AP82
Angelic Aspect, Lesser You gain low-light vision, acid and cold resistance 5, and protection from evil. PZO9431
Aquatic Cavalry Summon hippocampi to serve as aquatic mounts. PZO1140
Arrow of Law Harm and possibly daze chaotic creatures. PZO1117
Aura of Greater Courage Increases strength of a paladin’s aura of courage. PZO1115
Bestow Grace Subject gains bonus on saving throws equal to Cha modifier. PZO1115
Bestow Weapon Proficiency Grants a creature proficiency in a single weapon for short period of time. PZO1118
Blade Tutor’s Spirit Attack penalties you choose to suffer are reduced. PZO9455
Blessing of Courage and Life Grants a +2 bonus on saves vs. fear and death. PZO1115
Blessings of Luck and Resolve Give a morale bonus or immunity to halflings against fear effects to a single creature. PZO1121
Blinding Ray DF Ranged touch attack that blinds and deals damage to light sensitive creatures, + 1 ray/four levels (max 3). PZO1121
Bullet Ward F Adamantine bullets intercept firearm attacks. PZO1129
Bull’s Strength Subject gains +4 to Str for 1 min./level. PZO1110
Carry Companion You touch an animal or magical beast that has a helpful attitude toward you, instantly transforming the creature into a miniature figurine of stone, small enough to fit into the palm of your hand. PZO9426
Corruption Resistance Protects creature against damage from alignment-based attacks. PZO1115
Delay Disease DF Gain immunity to disease for 24h. PZO1121
Delay Poison Stops poison from harming subject for 1 hour/level. PZO1110
Divine Arrow Imbues a projectile with holy energy. PZO1118
Divine Illumination Illuminate undead, negate channel resistance, and inflict –2 penalty vs. positive energy. PZO9237
Eagle’s Splendor Subject gains +4 to Cha for 1 min./level. PZO1110
Effortless Armor Armor you wear no longer slows your speed. PZO1118
Endure Elements, Communal As endure elements, but you may divide the duration among creatures touched. PZO1118
Fairness Humanoid creatures affected by this spell must trade fairly with others to the best of their knowledge. PZO9267
Fire of Entanglement Your ability to smite evil also entangles your foe. PZO1115
Holy Javelin Deal ongoing damage to evil creatures and apply penalties. PZO1135
Holy Shield Lend your shield’s protection to another. PZO1117
Instant Armor Summon armor temporarily replacing your current attire. PZO1115
Ironskin DF/M Your skin hardens and takes on the color and texture of rough iron. PZO1130
Life Shield You surround yourself with positive energy that damages undead opponents. PZO9444
Light Lance Creates a soaring beacon of light. PZO1115
Litany of Defense Doubles armor’s enhancement bonus. PZO1118
Litany of Eloquence Fascinates a single creature for 1 round. PZO1118
Litany of Entanglement Entangles a creature for 1 round. PZO1118
Litany of Righteousness A single evil creature takes more damage from creatures with a good aura. PZO1118
Litany of Warding You gain two additional attacks of opportunity for 1 round. PZO1118
Magic Siege Engine Siege engine gains +1 on targeting and damage rolls. PZO1118
Martyr’s Bargain Delay immediate damage to yourself from a spell to take maximum damage later. PZO9237
Owl’s Wisdom Subject gains +4 to Wis for 1 min./level. PZO1110
Paladin’s Sacrifice Take the damage and effects for another creature. PZO1115
Protection from Chaos, Communal As protection from chaos, but you may divide the duration among creatures touched. PZO1118
Protection from Evil, Communal As protection from evil, but you may divide the duration among creatures touched. PZO1118
Protection From Outsiders This spell wards a creature from attacks by outsiders with a specific racial subtype, from mental control exerted by creatures of the chosen subtype, and from summoned creatures of that subtype PZO9437
Remove Paralysis Frees one or more creatures from paralysis or slow effect. PZO1110
Righteous Vigor Boosts attack bonus with each hit. PZO1115
Resist Energy Ignores 10 or more points of damage per attack from specified energy type. PZO1110
Righteous Blood The target creature’s innate goodness infuses its body with holy energy. While this energy does not directly empower the target, it can harm embodiments of evil. Any creature that damages the target with a slashing or piercing melee weapon is sprayed by the target’s holy blood. If the attacker is a creature with the evil subtype, it takes 1d6 points of damage from divine power each time it successfully hits the target. If the target has the good subtype or an ability that grants it an aura of good (like paladins or some clerics), its blood instead deals 2d6 points of damage. PZO9437
Rite of Bodily Purity M You energize your body’s immune system, improving your ability to resist toxins and ailments. PZO9472
Sacred Bond F Cast touch healing spells from a distance. PZO1115
Sacred Space M Augment DC to resist spells and spell-like abilities with good descriptors. Penalty to evil outsiders. PZO1121
Saddle Surge Bonus damage for moving on mount. PZO1115
Sea Steed Your mount adapts to an aquatic environment. PZO1140
Sense Madness Determine mental disturbances in nearby creatures. PZO1135
Stave Off Corruption M Protect against a corruption’s progression. PZO1135
Shield Companion As shield other, but affecting your companion creature. PZO1129
Shield Other F You take half of subject’s damage. PZO1110
Soothing Word Reduces effects of multiple conditions on target. Cards
Spiritual Squire An ally made of pure force appears in a single 5-foot square within range. On your turn, the squire can do one of the following: retrieve one stowed item from your possessions, carry an object weighing no more than 10 lbs./CL, hand you an object it is carrying, perform the aid another action on your behalf or for one of your allies, or help one creature of your choice don armor (which then takes half the normal time). PZO9467
Undetectable Alignment Conceals alignment from magical detection for 24 hours. PZO1110
Vestment of the Champion Armor or shield gains a +1 enhancement per four levels. PZO1117
Wake of Light Magical trail aids good creatures, hinders evil ones. PZO1115
Weapon of Awe Weapon gets +2 on damage rolls. PZO1115
Widen Auras Increase the range of auras bestowed by your class. PZO1129
Winged Sword Target weapon grows small feathered wings and acts as if it had the throwing weapon special ability. PPZO9410
Zone of Truth Subjects within range cannot lie. PZO1110

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3rd-Level Paladin Spells
Spell Name M/F Description Source
Accept Affliction The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself. PZO9431
Angelic Aspect As lesser angelic aspect, plus you gain darkvision 60 ft., acid and cold resistance increases to 10, you gain DR 5/evil, you sprout wings granting fly speed 30 ft. (average maneuverability) and your natural weapons or weapons you wield are considered good-aligned for the purpose of overcoming damage reduction. PZO9431
Archon’s Aura Aura penalizes enemy attacks and AC. PZO1117
Aura of Inviolate Ownership DF Attended items of target creatures are harder to take. PZO9455
Bestow Auras Transfer your paladin or antipaladin auras to another creature. PZO1129
Blade of Bright Victory Bonded weapon gains ghost touch. PZO1117
Blessing of the Mole 1 ally/level gains darkvision and a +2 Stealth bonus. PZO1117
Burst of Speed You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are. PZO1118
Cure Moderate Wounds Cures 2d8 damage +1/level (max. +10). PZO1110
Damnation M Punish creatures for evil spells they know or that affect them. PZO1135
Daybreak Arrow Targeted ammunition exudes radiant energy. PZO1118
Daylight 60-ft. radius of bright light. PZO1110
Deadly Juggernaut Your might increases with every kill you make. PZO1118
Delay Poison, Communal As delay poison, but you may divide the duration among creatures touched. PZO1118
Detect Anxieties Learn what makes creatures anxious. PZO1134
Detect Desires Learn what creatures desire. PZO1134
Discern Lies Reveals deliberate falsehoods. PZO1110
Dispel Magic Cancels one magical spell or effect. PZO1110
Divine Transfer Transfer hit points and give DR/evil to target creature. PZO1115
Draconic Malice You surround yourself with a palpable aura of draconic fear and dread. PZO9470
Fire of Judgment Smited creature takes damage when it attacks. PZO1115
Ghostbane Dirge, Mass As ghostbane dirge, but affects multiple creatures. PZO1115
Firewalker’s Meditation M You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable. PZO9472
Guardian Monument, Lesser An unattended, non-magical object you touch emanates a shimmering aura that protects humans in the area. PPZO9410
Heal Mount As heal on horse or other special mount. PZO1110
Heroic Fortune M The target gains 1 temporary hero point. PZO1115
Holy Whisper Whisper sickens evil creatures, gives good creatures bonuses. PZO1115
Litany of Escape Teleports a friend out of a grapple. PZO1118
Litany of Sight You can see invisible creatures and objects within 30 feet of you. PZO1118
Magic Circle against Chaos/Evil As protection from chaos/evil, but 10-ft. radius and 10 min./level. PZO1110
Magic Weapon, Greater Weapon gains +1 bonus/four levels (max +5). PZO1110
Mantle of Calm Neutralize the rage effects of those who have attacked you. PZO1129
Marks of Forbiddance Makes 2 creatures pass Will saves in order to attack each other. PZO1115
Prayer Allies get +1 bonus on most rolls, enemies –1 penalty. PZO1110
Remove Blindness/Deafness Cures normal or magical blindness or deafness. PZO1110
Remove Curse Frees object or person from curse. PZO1110
Resilient Reservoir Redirect damage from melee attacks and touch spells into bonus to a skill check, attack roll, damage roll or combat maneuver. PZO1121
Resist Energy, Communal As resist energy, but you may divide the duration among creatures touched. PZO1118
Revenant Armor When the wearer of a suit of armor warded by revenant armor is brought below 0 hp or becomes unconscious in combat, the armor animates allowing the unconscious wearer to move about under the constructs control. PZO9467
Sanctify Armor +1 AC/four levels (max +5). PZO1115
Sanctify Weapons All manufactured weapons in a 20-ft radius bypass damage resistance of a chosen evil outsider subtype. PZO9255
Scales of Deflection Brilliant draconic iconography matching your draconic heritage. PZO9470
Shield of Fortification, Greater Target gains a 50% chance to treat critical hits and sneak attacks as normal hits. PZO1129
Sky Steed Grant your mount angelic wings. PZO1140
Spotlight You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. PZO9466
Stunning Barrier, Greater Magical field grants a +2 bonus to AC and on saves, and stuns multiple creatures attacking you. PZO1129
Tail Strike You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance. PZO9470
They Know Convince target that a nearby creature knows her greatest secret. PZO1134
Trial By Fire You test a creature’s purity of convictions by exposing it to a sheet of divine fire. PZO9469
Vigilant Rest Cause a sleeping creature to retain some perception of its surroundings. PZO1140
Wrathful Mantle Subject shines and gets +1/four levels on all saves. PZO1115

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4th-Level Paladin Spells
Spell Name M/F Description Source
Absolution Removes enchantments and forgives actions taken under their effects. PZO1134
Angelic Aspect, Greater As angelic aspect but DR increases to 10/evil; you gain immunity to acid, cold, and petrification; resistance to electricity and fire 10; +4 racial bonus on saves against poison; a protective aura, and truespeech as supernatural abilities. Also, your fly speed increases to 60 ft. (good maneuverability). PZO9431
Archon’s Trumpet Upon hearing a booming report, as if from a trumpet archon’s mighty horn, all creatures in the area of the burst are paralyzed for 1d4 rounds. PZO9431
Ban Corruption F Eliminate the gifts of nearby corrupted creatures. PZO1135
Banishing Blade You imbue a weapon with the ability to bull rush a creature. PPZO9410
Bestow Grace of the Champion Target gains paladin abilities for 1 round/level. PZO1117
Blaze of Glory Last stand cures good creatures, hurts evil. PZO1115
Blessings of Luck and Resolve, Mass Give a morale bonus against fear effects to multiple creatures. PZO1121
Break Enchantment Frees subjects from enchantments, transmutations, and curses. PZO1110
Bloodsworn Retribution Cut yourself and swear an oath of retribution on your own blood gaining bonuses based on how much you injure yourself. PZO9408
Burst of Glory Targets in the area gain a +1 sacred bonus on attack rolls and saves against fear effects, plus 1 temporary hit point per caster level (maximum +20). PZO9202
Burst With Light The target becomes filled with intense magical light, taking 2d6 points of damage as the light bursts from its wounds and orifices (if the target is an undead creature, it instead takes 2d8 points of damage). In addition, the creature radiates bright light in a 30-foot radius and increases the light level by one step for an additional 30 feet beyond that area—darkness becomes dim light, dim light becomes normal light, and normal light becomes bright light. PZO9437
Chains of Light Target is held immobile by glowing golden chains composed of pure light. PZO9431
Companion Transposition Swap places with your animal companion, familiar, or spirit animal via teleportation. PZO1140
Crusader’s Edge Weapon gains evil outsider bane quality plus other benefits against evil outsiders. PZO9237
Cure Serious Wounds Cures 3d8 damage + 1/level (max +15). PZO1110
Death Ward Grants bonuses against death spells and negative energy. PZO1110
Dimensional Blade For one round attacks made with a held melee weapon are melee touch attacks that ignore all armor. Bludgeoning weapons deal half damage and are treated as slashing weapons. PZO9455
Dispel Chaos +4 bonus against attacks by chaotic creatures. PZO1110
Dispel Evil +4 bonus against attacks by evil creatures. PZO1110
Eaglesoul Grants combat bonuses against evil creatures, particularly against evil outsiders. PZO9237
Fire of Vengeance Smited creature takes 3d8 damage. PZO1115
Flash Forward At end of charge, alter time and return to your original position before you charged. PZO9468
Forced Repentance Target falls prone and confesses sins. PZO1115
Forceful Strike Empower a melee weapon to deal 1d4 force damage/level and bull rush on one hit. PZO9237
Guardian of Faith Target is protected by shield of faith and a protection spell, and can transfer the effects to another creature. PZO1129
Holy Sword Weapon becomes +5, deals +2d6 damage against evil. PZO1110
King’s Castle Instantly switch places with a single ally. PZO1115
Litany of Thunder A single target is deafened until the condition is removed, and is confused for 1 round. PZO1118
Litany of Vengeance Allies attacking the target of the spell gain a +5 bonus on damage rolls for 1 round. PZO1118
Magic Siege Engine, Greater Siege engine gains +1 on targeting and damage rolls for every four caster levels. PZO1118
Mark of Justice Designates action that triggers curse on subject. PZO1110
Neutralize Poison Immunizes subject against poison, detoxifies venom in or on subject. PZO1110
Oath of Peace Grants +5 AC and DR 10/evil, can’t attack. PZO1115
Paragon Surge Gain +2 enhancement bonus to Dex and Int and gain one feat for which you meet the prerequisites. PZO1121
Planeslayer’s Call Allies gain benefits against outsiders of an alignment you choose. PZO1129
Raise Animal Companion M As raise dead, but on an animal. PZO1117
Red Hand of the Killer Stain the hand of a creature’s killer red. PZO1134
Reprobation Marked target is shunned by your religion. PZO1117
Resounding Blow Melee attack deals 1d6 more damage. PZO1115
Restoration M Restores level and ability score drains. PZO1110
Sacred Nimbus Holy energy damages evil creatures that attack you and protects you from evil attacks. PZO1135
Sacrificial Oath Take damage for an ally for many rounds. PZO1115
Sea Stallion You and your mount adapt to an aquatic environment. PZO1140
Shield of Dawn Creatures that strike you take 1d6 +1/level fire damage. PZO9226
Stay the Hand Subject cannot attack with melee weapon. PZO1115
Symbol of Healing M Triggered rune heals living creatures. PZO1117

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