Casting Time 1 hour
Components V, M (soothing incense worth 200 gp)
Duration 24 hours or until discharged
You enhance a single aspect of your mind, nurturing and empowering it. Choose a single mental ability score (Charisma, Intelligence, or Wisdom). You gain a +5 bonus on ability checks and skill checks associated with that ability score.
At any time during the spell’s duration, you can expend the spell’s remaining duration as an immediate action in order to gain a one-time mental enhancement associated with the ability score you chose to visualize, as detailed below. After you do so, the spell ends.
- Charisma: You are immediately infused with a wave of supernatural luck, and gain a +2 luck bonus on all d20 rolls for 1 minute.
- Intelligence: You immediately gain a flash of insight, and gain a number of ranks equal to your Hit Dice in any skill in which you have no ranks. These ranks last for 1 minute, during which time you can also treat that skill as a class skill.
- Wisdom: When you fail a Will save, you can immediately attempt that saving throw again, gaining a +4 bonus on the new saving throw to resist the effect.
Pathfinder Player Companion: Divine Anthology © 2016, Paizo Inc.; Authors: Alexander Augunas, Russ Brown, John Compton, Alex Riggs, and David Ross.