Casting Time 1 standard action
Components V, S, M/DF (sand, lime, and water)
Range medium (100 ft. + 10 ft./level)
Area up to two 10-ft. cubes/level (S)
Saving Throw see text; Spell Resistance no
This spell permanently transforms normal mud or quicksand of any depth into soft stone (sandstone or a similar mineral).
Any creature in the mud is allowed a Reflex save to escape before the area is hardened to stone.
Transmute mud to rock counters and dispels transmute rock to mud.