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    Summon Nature's Ally

    Table: Summon Nature's Ally
    1st Level Subtype
    Dire rat
    Dog
    Dolphin
    Eagle
    Giant centipede
    Fire beetle
    Mite (gremlin)
    Poisonous frog
    Pony (horse)
    Stirge
    Viper (snake)
    2nd Level Subtype
    Ant, giant (worker)
    Elemental (small) Elemental
    Giant frog
    Giant spider
    Goblin dog
    Horse
    Hyena
    Octopus
    Squid
    Wolf
    2nd Level Alternatives Source
    Celestial Elk AP32
    Venomous snake* AP42
    3rd Level Subtype
    Ant, giant (soldier)
    Ape
    Aurochs (herd animal)
    Boar
    Cheetah
    Constrictor snake
    Crocodile
    Dire bat
    Electric eel
    Giant Crab
    Leopard (cat)
    Monitor lizard
    Shark
    Wolverine
    3rd Level Alternatives Source
    Celestial dire boar AP32
    4th Level Subtype
    Ant, giant (drone)
    Bison (herd animal)
    Deinonychus (dinosaur)
    Dire ape
    Dire boar
    Dire wolf
    Elemental (medium) Elemental
    Giant scorpion
    Giant stag beetle
    Giant wasp
    Griffon
    Grizzly bear
    Lion
    Mephit (any) Elemental
    Owlbear
    Pteranodon (dinosaur)
    Rhinoceros
    Satyr
    Tiger
    4th Level Alternatives Source
    Amphisbaena AP42
    5th Level Subtype
    Ankylosaurus (dinosaur)
    Cyclops
    Dire lion
    Elemental (large) Elemental
    Ettin
    Giant moray eel
    Girallon
    Orca (dolphin)
    Manticore
    Woolly rhinoceros
    5th Level Alternatives Source
    Emperor cobra* AP42
    Merrow, saltwater (NE) AP55
    6th Level Subtype
    Bulette
    Dire bear
    Dire tiger
    Elasmosaurus (dinosaur)
    Elemental (huge) Elemental
    Elephant
    Giant octopus
    Hill giant
    Stegosaurus (dinosaur)
    Stone giant Earth
    Triceratops (dinosaur)
    6th Level Alternatives Source
    Tylosaurus (dinosaur) (N) AP55
    7th Level Subtype
    Brachiosaurus (dinosaur)
    Dire crocodile
    Dire shark
    Elemental (greater) Elemental
    Fire giant Fire
    Frost giant Cold
    Giant squid
    Mastodon (elephant)
    Roc
    Tyrannosaurus (dinosaur)
    7th Level Alternatives Source
    Giant anaconda* AP42
    8th Level Subtype
    Cloud giant Air
    Elemental (elder) Elemental
    Purple worm
    9th Level Subtype
    Pixie (w/irresistible dance and sleep arrows)
    Storm giant

    Summon Nature's Ally I

    School conjuration (summoning); Level druid 1, ranger 1

    CASTING

    Casting Time 1 round
    Components V, S, DF

    EFFECT

    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    DESCRIPTION

    This spell summons to your side a natural creature (typically an animal, fey, magical beast, outsider with the elemental subtype, or a giant). The summoned ally appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions as you command.

    A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells that have expensive material components (such as wish).

    The spell conjures one of the creatures from the 1st Level list on Table: Nature's Ally. You choose which kind of creature to summon, and you can change that choice each time you cast the spell. All the creatures on the table are neutral unless otherwise noted.

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. All creatures summoned with this spell without alignment subtypes have an alignment that matches yours, regardless of their usual alignment. Summoning these creatures makes the summoning spell's type match your alignment.

    Summon Nature's Ally II

    School conjuration (summoning); Level druid 2, ranger 2

    This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or 1d3 1st-level creatures of the same kind.

    Summon Nature's Ally III

    School conjuration (summoning); Level druid 3, ranger 3

    This spell functions like summon nature's ally I, except that you can summon one 3rd-level creature, 1d3 2nd-level creatures of the same kind, or 1d4+1 1st-level creatures of the same kind.

    Summon Nature's Ally IV

    School conjuration (summoning); Level druid 4, ranger 4; Domain animal 4

    This spell functions like summon nature's ally I, except that you can summon one 4th-level creature, 1d3 3rd-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

    Summon Nature's Ally V

    School conjuration (summoning); Level druid 5

    This spell functions like summon nature's ally I, except that you can summon one 5th-level creature, 1d3 4th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

    Summon Nature's Ally VI

    School conjuration (summoning); Level druid 6

    This spell functions like summon nature's ally I, except that you can summon one 6th-level creature, 1d3 5th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

    Summon Nature's Ally VII

    School conjuration (summoning) Level druid 7

    This spell functions like summon nature's ally I, except that you can summon one 7th-level creature, 1d3 6th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

    Summon Nature's Ally VIII

    School conjuration (summoning); Level druid 8; Domain animal 8

    This spell functions like summon nature's ally I, except that you can summon one 8th-level creature, 1d3 7th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

    Summon Nature's Ally IX

    School conjuration (summoning); Level druid 9

    This spell functions like summon nature's ally I, except that you can summon one 9th-level creature, 1d3 8th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

    *Alternative Summoning Options

    The alternative summoning options presented here are most definitely not "core" rules as they are provided only as options in various Paizo Adventure Paths. In most cases the options are tied to specific types of gods, cults, or groups where the types of creatures are appropriate. For example, clerics of a snake-god gain various snakes as alternative summoning options. In most cases these alternatives should be perfectly fine for any unbalance anything but if desired these options might be restricted in a similar way. The Source column indicates which Adventure Path or specific book included that creature as an alternative summoning option.