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    Summon Monster

    Summon Monster I

    School conjuration (summoning) [see text]; Level antipaladin 1, bard 1, cleric/oracle 1, sorcerer/wizard 1, summoner 1, witch 1

    CASTING

    Casting Time 1 round
    Components V, S, F/DF (a tiny bag and a small candle)

    EFFECT

    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    DESCRIPTION

    This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast native to another plane). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on Table: Summon Monster. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. Creatures on Table: Summon Monster marked with an "*" are summoned with the celestial template, if you are good, and the fiendish template, if you are evil. If you are neutral, you may choose which template to apply to the creature. Creatures marked with an "*" always have an alignment that matches yours, regardless of their usual alignment. Summoning these creatures makes the summoning spell's type match your alignment.

    Stat-blocks for all Summon Monster 1 monsters

    Summon Monster II

    School conjuration (summoning); Level antipaladin 2, bard 2, cleric/oracle 2, sorcerer/wizard 2, summoner 2, witch 2

    This spell functions like summon monster I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.

    Summon Monster III

    School conjuration (summoning); Level antipaladin 3, bard 3, cleric/oracle 3, sorcerer/wizard 3, witch 3

    This spell functions like summon monster I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.

    Summon Monster IV

    School conjuration (summoning); Level antipaladin 4, bard 4, cleric/oracle 4, sorcerer/wizard 4, summoner 3, witch 4

    This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Summon Monster V

    School conjuration (summoning); Level bard 5, cleric/oracle 5, sorcerer/wizard 5, summoner 4, witch 5; Domain darkness 5

    This spell functions like summon monster I, except that you can summon one creature from the 5th-level list, 1d3 creatures of the same kind from the 4th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Summon Monster VI

    School conjuration (summoning); Level bard 6, cleric/oracle 6, sorcerer/wizard 6, witch 6

    This spell functions like summon monster I, except that you can summon one creature from the 6th-level list, 1d3 creatures of the same kind from the 5th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Summon Monster VII

    School conjuration (summoning); Level cleric/oracle 7, sorcerer/wizard 7, summoner 5, witch 7; Bloodline aquatic 7

    This spell functions like summon monster I, except that you can summon one creature from the 7th-level list, 1d3 creatures of the same kind from the 6th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Summon Monster VIII

    School conjuration (summoning); Level cleric/oracle 8, sorcerer/wizard 8, summoner 6, witch 8

    This spell functions like summon monster I, except that you can summon one creature from the 8th-level list, 1d3 creatures of the same kind from the 7th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Summon Monster IX

    School conjuration (summoning); Level cleric/oracle 9, sorcerer/wizard 9, witch 9; Domain chaos 9, evil 9, good 9, law 9; Bloodline abyssal 9

    This spell functions like summon monster I, except that you can summon one creature from the 9th-level list, 1d3 creatures of the same kind from the 8th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Alternative Summoning Options

    Many adventure paths include custom summoning options for characters who follow certain gods, or must meet other special requirements (such as only being available to members of certain races).

    Like any other optional rules, players should always consult their GM to see if they are approved for use. The Source column indicates which Adventure Path or specific book included that creature as an alternative summoning option.

    Applicable Feats

    There are a few feats which have special effects on the summon monster spells.

    These feats include custom summoning lists and are fully detailed in the feats section of this site.


    Level I | II | III | IV | V | VI | VII | VIII | IX

    Table: Summon Monster I
    Creature Subtype(s) Source
    Dire rat* B1
    Dog*
    B1
    Dolphin* B1
    Eagle* B1
    Fire beetle* B1
    Poisonous frog* B1
    Pony (horse)* B1
    Viper (snake)* B1
    Table: Summon Monster I Alternative Summoning Options
    1st Level Alternatives Subtype(s) Source
    Bloody human skeleton2 AP47
    Table: Summon Monster II
    2nd Level Subtype(s) Source
    Ant, giant (worker)* B1
    Elemental (Small) Elemental B1
    Giant centipede* B1
    Giant frog* B1
    Giant spider* B1
    Goblin dog* B1
    Horse* B1
    Hyena* B1
    Lemure (devil) Evil, Lawful B1
    Octopus* B1
    Squid* B1
    Wolf* B1
    Table: Summon Monster II Alternative Summoning Options
    2nd Level Alternatives Subtype(s) Source
    Akata AP64
    Elk* AP32
    Grig2 AP50
    Hell hound Evil, Lawful AP29
    Merfolk* AP38
    Reefclaw AP55
    Venomous snake* AP42
    Table: Summon Monster III
    3rd Level Subtype(s) Source
    Ant, giant (soldier)* B1
    Ape* B1
    Aurochs (herd animal)* B1
    Boar* B1
    Cheetah* B1
    Constrictor snake* B1
    Crocodile* B1
    Dire bat* B1
    Dretch (demon) Chaotic, Evil B1
    Electric eel* B1
    Lantern archon Good, Lawful B1
    Leopard (cat)* B1
    Monitor lizard* B1
    Shark* B1
    Wolverine* B1
    Table: Summon Monster III Alternative Summoning Options
    3rd Level Alternatives Subtype(s) Source
    Blink dog* AP41
    Choker2 AP23
    Dire boar* AP32
    Human natural wererat rogue 22 AP59
    Iron cobra (no poison)2 AP35
    Nosoi psychopomp AP44
    Silvanshee agathion Good AP50
    Table: Summon Monster IV
    4th Level Subtype(s) Source
    Ant, giant (drone)* B1
    Bison (herd animal)* B1
    Deinonychus (dinosaur)* B1
    Dire ape* B1
    Dire boar* B1
    Dire wolf* B1
    Elemental (Medium) Elemental B1
    Giant scorpion* B1
    Giant wasp* B1
    Grizzly bear* B1
    Hell hound Evil, Lawful B1
    Hound archon Good, Lawful B1
    Lion* B1
    Mephit (any) Elemental B1
    Pteranodon (dinosaur)* B1
    Rhinoceros* B1
    Table: Summon Monster IV Alternative Summoning Options
    4th Level Alternatives Subtype(s) Source
    Amphisbaena AP42
    Cerberai3 Evil, Lawful AP29
    Choker2 AP59
    Giant mantis* AP53
    Gibbering mouther* AP23
    Grick* AP23
    Tiger* AP53
    Table: Summon Monster V
    5th Level Subtype(s) Source
    Ankylosaurus (dinosaur)* B1
    Babau (demon) Chaotic, Evil B1
    Bearded devil Evil, Lawful B1
    Bralani azata Chaotic, Good B1
    Dire lion* B1
    Elemental (Large) Elemental B1
    Giant moray eel* B1
    Kyton Evil, Lawful B1
    Orca (dolphin)* B1
    Salamander Evil B1
    Woolly rhinoceros* B1
    Xill Evil B1
    Table: Summon Monster V Alternative Summoning Options
    5th Level Alternatives Subtype(s) Source
    Emperor cobra* AP42
    Cloaker* AP41
    Merrow, saltwater AP55
    Shadow mastiff Evil AP59 (B3)
    Vulpinal agathion Good AP50
    Table: Summon Monster VI
    6th Level Subtype(s) Source
    Dire bear* B1
    Dire tiger* B1
    Elasmosaurus (dinosaur)* B1
    Elemental (Huge) Elemental B1
    Elephant* B1
    Erinyes (devil) Evil, Lawful B1
    Giant octopus* B1
    Invisible stalker Air B1
    Lillend azata Chaotic, Good B1
    Shadow demon Chaotic, Evil B1
    Shadow mastiff4 Evil B3
    Succubus (demon) Chaotic, Evil B1
    Triceratops (dinosaur)* B1
    Table: Summon Monster VI Alternative Summoning Options
    6th Level Alternatives Subtype(s) Source
    Bulette2 AP35
    Chaos Beast Chaotic AP64
    Griffon* AP26
    Mothman2 AP64
    Tylosaurus (dinosaur) AP55
    Vanth psychopomp AP44
    Table: Summon Monster VII
    7th Level Subtype(s) Source
    Bebelith Chaotic, Evil B1
    Bone devil Evil, Lawful B1
    Brachiosaurus (dinosaur)* B1
    Dire crocodile* B1
    Dire shark* B1
    Elemental (greater) Elemental B1
    Giant squid* B1
    Mastodon (elephant)* B1
    Roc* B1
    Tyrannosaurus (dinosaur)* B1
    Vrock (demon) Chaotic, Evil B1
    Table: Summon Monster VII Alternative Summoning Options
    7th Level Alternatives Subtype(s) Source
    Behir2 AP35
    Daughter of Urgathoa2 AP47
    Emkrah AP23
    Giant anaconda* AP42
    Young1 frost giant* AP38
    Table: Summon Monster VIII
    8th Level Subtype(s) Source
    Barbed devil Evil, Lawful B1
    Elemental (elder) Elemental B1
    Hezrou (demon) Chaotic, Evil B1
    Table: Summon Monster VIII Alternative Summoning Options
    8th Level Alternatives Subtype(s) Source
    Frost giant* AP38
    Gorgon2 AP35
    Young1 cloud giant* AP38
    Table: Summon Monster IX
    9th Level Subtype(s) Source
    Astral deva (angel) Good B1
    Ghaele azata Chaotic, Good B1
    Glabrezu (demon) Chaotic, Evil B1
    Ice devil Evil, Lawful B1
    Nalfeshnee (demon) Chaotic, Evil B1
    Trumpet archon Good, Lawful B1
    Table: Summon Monster IX Alternative Summoning Options
    9th Level Alternatives Subtype(s) Source
    Cloud giant* AP38
    Young1 storm giant* AP38

    * This creature is summoned with the celestial template if you are good, the entropic template if you are chaotic, the fiendish template if you are evil, or the resolute template if you are lawful; you may choose any if you are neutral.

    1 The original source material did not explicitly state this but it can be assumed the intent is to use the creature indicated but with the Young Creature template applied. The GM will need to adjust the creature with this template if d20pfsrd.com has not already created one with it applied.

    2 This creature has the extraplanar subtype but is otherwise normal for its kind.

    3 Adventure Path #29 refers to this monster as "Cerberai" but we could not find that exact named monster. We believe that the linked to monster is appropriate however.

    4 The Bonus Bestiary (released prior to Bestiary 1) indicated this monster could be summoned via summon monster VI but when the monster "officially" appeared in Bestiary 3 this information was omitted. Consult your GM to determine if it can be summoned using summon monster VI or not in his or her campaign.