Silverlight

School evocation [light]; Level bard 3, cleric/oracle 3, druid 3, paladin 3, sorcerer/wizard 3

CASTING

Casting Time 1 standard action
Components V, S, M (1 sp)

EFFECT

Range touch
Target object touched
Duration 1 minute/level
Saving Throw Fortitude partial (see text); Spell Resistance No

DESCRIPTION

As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In addition to providing illumination, the area of bright light is painful to creatures that are susceptible to alchemical silver. A creature with DR/silver that begins its turn within the light of this spell is automatically dazzled and becomes sickened unless it succeeds on a Fortitude save. These effects disappear 1 round after the target leaves the silverlight. A creature that leaves the area and then returns must make a new saving throw. This spell provides dim light up to 40 feet away, but only creatures within 20 feet are subject to the above effects.

Section 15: Copyright Notice

Pathfinder Chronicles: Guide to the River Kingdoms © 2010, Paizo Publishing, LLC; Authors: Eric Bailey, Kevin Carter, Elaine Cunningham, Adam Daigle, Mike Ferguson, Joshua J. Frost, James Jacobs, Steve Kenson, Rob Manning, Colin McComb, Alison McKenzie, China Miéville, Brock Mitchel-Slentz, Jason Nelson, Richard Pett, Chris Pramas, Jeff Quick, Sean K Reynolds, F. Wesley Schneider, Neil Spicer, Lisa Stevens, Matthew Stinson, and John Wick.

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