Casting Time 1 standard action
Components V, S, DF
Duration 1 round/per level (D)
Saving Throw Will negates; Spell Resistance yes
Any creature of chaotic, neutral, or evil alignment who targets you with a spell must succeed at a Will save or take a –4 penalty on Intelligence-, Wisdom-, and Charisma-based checks for the spell’s duration. Creatures with only neutral alignment components receive a +4 bonus on their Will saves against this spell. The penalties for alignment components stack (therefore, a chaotic evil spellcaster would take a –8 penalty).
Pathfinder Player Companion: Plane-Hopper’s Handbook © 2018, Paizo Inc.; Authors: James Case, John Compton, Leo Glass, Avi Kool, Adrian Ng, Lacy Pellazar, Daniel Reed, Mikhail Rekun, Amber E. Scott, Tork Shaw, and Linda Zayas-Palmer.