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Reduce Person

School transmutation; Level alchemist 1, bloodrager 1, magus 1, sorcerer/wizard 1, summoner/unchained summoner 1, witch 1


Casting Time 1 round
Components V, S, M (a pinch of powdered iron)


Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature
Duration 1 min./level (D)
Saving Throw Fortitude negates; Spell Resistance yes


Table: Tiny and Large Weapon Damage
Medium Weapon Damage Tiny Weapon Damage Large Weapon Damage
1d2 1d3
1d3 1 1d4
1d4 1d2 1d6
1d6 1d3 1d8
1d8 1d4 2d6
1d10 1d6 2d8
1d12 1d8 3d6
2d4 1d4 2d6
2d6 1d8 3d6
2d8 1d10 3d8
2d10 2d6 4d8

This spell causes instant diminution of a humanoid creature, halving its height, length, and width and dividing its weight by 8. This decrease changes the creature’s size category to the next smaller one. The target gains a +2 size bonus to Dexterity, a -2 size penalty to Strength (to a minimum of 1), and a +1 bonus on attack rolls and AC due to its reduced size.

A Small humanoid creature whose size decreases to Tiny has a space of 2-1/2 feet and a natural reach of 0 feet (meaning that it must enter an opponent’s square to attack). A Large humanoid creature whose size decreases to Medium has a space of 5 feet and a natural reach of 5 feet. This spell doesn’t change the target’s speed.

All equipment worn or carried by a creature is similarly reduced by the spell.

Melee and projectile weapons deal less damage. Other magical properties are not affected by this spell. Any reduced item that leaves the reduced creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage (projectiles deal damage based on the size of the weapon that fired them).

Multiple magical effects that reduce size do not stack. Reduce person counters and dispels enlarge person.

Reduce person can be made permanent with a permanency spell.

Reduce Person, Mass

School transmutation; Level bloodrager 4, magus 4, sorcerer/wizard 4, summoner 3, unchained summoner 4


Target one humanoid creature/level, no two of which can be more than 30 ft. apart


This spell functions like reduce person, except that it affects multiple creatures.

Mythic Reduce Person

You can decrease the target’s size by up to two categories, to a minimum of Tiny. If the target shrinks two sizes, its weight decreases by a factor of 16 and it gains a +4 size bonus to Dexterity, a –4 size penalty to Strength, and a +2 bonus on attack rolls and to AC because of its decreased size. A Medium or Small humanoid creature whose size decreases to Tiny has a space of 2-1/2 feet and a natural reach of 0 feet.

Mythic reduce person counters and dispels mythic enlarge person.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.