Nondetection

School abjuration; Level alchemist 3, antipaladin 3, inquisitor 3, medium 2, mesmerist 3, occultist 3, psychic 3, ranger 4, sorcerer/wizard 3, spiritualist 3, summoner/unchained summoner 3; Domain trickery 3; Elemental School void 3

CASTING

Casting Time 1 standard action
Components V, S, M (diamond dust worth 50 gp)

EFFECT

Range touch
Target creature or object touched
Duration 1 hour/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

DESCRIPTION

The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level.

If cast on a creature, nondetection wards the creature’s gear as well as the creature itself.

Nondetection, Communal

Source: PRG:UC

Level antipaladin 4, mesmerist 4, occultist 4, psychic 4, sorcerer/wizard 4
Components V, S, M (diamond dust worth 25 gp per target)
Target creatures or objects touched

DESCRIPTION

This spell functions like nondetection, except you divide the duration in 1-hour increments among the creatures or objects touched.

Lesser Nondetection

Source: PZO9468

School abjuration; Level alchemist 2, antipaladin 2, inquisitor 2, ranger 3, sorcerer/wizard 2, summoner 2

CASTING

Casting Time 1 standard action
Components V, S, M (a drop of mercury)

EFFECT

Range close (25 ft. + 5 ft./2 levels)

Target creature touched
Duration 1 minute/level
Saving Throw Will negates (harmless); Spell Resistance no

DESCRIPTION

This spell functions like nondetection, except it blocks the effects of only divination spells and effects that target an area, rather than you or an object in your possession specifically. For example, lesser nondetection doesn’t ward you against a spellcaster who is attempting to scry on you with the scrying spell or find an object in your possession with locate object, but it does protect you against effects that target an area you happen to be in, such as detect spells or clairaudience/clairvoyance.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Core Rulebook. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

scroll to top