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Mind Swap

School enchantment (compulsion) [mind-affecting]; Level medium 3, mesmerist 5, occultist 4, psychic 5, sorcerer/wizard 6, spiritualist 4, summoner 5, witch 6

CASTING

Casting Time 1 round
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Target one creature
Duration 1 hour/level (D)
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

This spell is similar to possession, except you switch minds with the target, so instead of the target’s soul sharing its body with yours and being unable to act, the target’s mind moves to your body and can control it as if you each had cast possession on the other.

Mind Swap, Major

School enchantment (compulsion) [mind-affecting]; Level psychic 9

CASTING

Casting Time 1 minute
Components V, S, M (diamonds worth 10,000 gp)

EFFECT

Target one creature of your same race
Duration instantaneous

DESCRIPTION

The spell functions as mind swap, except as noted above. In addition, after 24 hours, instead of using each other’s hit points, You each revert to your original hit points, modified by your new Constitution modifiers. This spell can be reversed only with miracle, wish, or another major mind swap.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.