Irradiate

School conjuration (creation); Level cleric 3, druid 4, magus 3, sorcerer/wizard 3, summoner 3, witch 3

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Effect special (see below)
Duration instantaneous
Saving Throw Fortitude partial (see below); Spell Resistance no

DESCRIPTION

The spell’s area of effect floods with dangerous radiation. The strength of the radiation you create depends on your caster level, as detailed below. The central irradiated area is always a 10-foot-radius spread that expands normally per the rules for radiation areas of effect. Creatures within the area are exposed to the radiation only once; the radiation does not linger in the area. The save to resist the radiation effects is set by the spell, not the standard save DC for radiation.

Caster Level Radiation Level
6th or lower Low
7th–9th Medium
10th–16th High
17th or higher Severe
Section 15: Copyright Notice

Pathfinder Campaign Setting: Technology Guide © 2014, Paizo Inc.; Authors: James Jacobs and Russ Taylor.

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