Casting Time 1 standard action
Components V, S
Range medium (100 ft. + 10 ft./level)
Area 20-ft.-radius spread
Duration 1 round/level
Saving Throw Will disbelief (if interacted with); Spell Resistance yes
This spell creates the illusion of a translucent, ever-changing maze of glass in the target area. Creatures in the area who believe the maze to be real cannot move more than 5 feet continuously in any one direction and can’t move diagonally, forcing them to take a circuitous route to their destination.
Pathfinder Campaign Setting: Inner Sea Monster Codex © 2015, Paizo Inc.; Authors: John Compton, Paris Crenshaw, Mike Myler, Tork Shaw, and Larry Wilhelm.