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Hold Monster


School enchantment (compulsion) [mind-affecting]; Level bard 4, inquisitor 4, sorcerer/wizard 5, summoner 4, unchained summoner 5, witch 5; Domain law 6

CASTING

Components V, S, M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)

EFFECT

Target one living creature


DESCRIPTION

This spell functions like hold person, except that it affects any living creature that fails its Will save.

Hold Monster, Mass

School enchantment (compulsion) [mind-affecting]; Level sorcerer/wizard 9, witch 9

EFFECT

Targets one or more creatures, no two of which can be more than 30 ft. apart

DESCRIPTION

This spell functions like hold person, except that it affects multiple creatures and holds any living creature that fails its Will save.