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Harm


School necromancy; Level cleric/oracle 6, inquisitor 6, witch 7; Domain decay 6, destruction 6

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Target creature touched
Duration instantaneous
Saving Throw Will half; see text; Spell Resistance yes

FYI: 3rd Party Publisher Super Genius Games created a 'Mass' version of this spell in Adventurer's Handbook: Genius Guide Volume 1 in case you are interested.

Mass Harm