Casting Time 1 standard action
Components V, S, M/DF (a damp piece of cotton)
Range close (25 ft. + 5 ft./2 levels)
Target 1 loaded firearm
Saving Throw Will negates (object); Spell Resistance yes (object)
This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any attempt to fire that ammunition fails, with no chance for misfire, and the user must then take a full-round action to clear the weapon before reloading and firing it. If aware of this spell’s effect prior to firing the altered ammunition (a DC 16 Spellcraft check to identify the spell being cast or similar effect), the firearm’s user can spend a standard action to clear the altered ammunition from the firearm. Doing so destroys that ammunition.
Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.