Casting Time 1 standard action
Components V, S, M (a feather and a drop of oil)
Range close (25 ft. + 5 ft./2 levels)
Target one creature duration permanent until triggered (see text)
Saving Throw Will negates (see text); Spell Resistance yes
You place a curse upon the target that triggers 1 hour after the next time it falls asleep. When the curse is triggered, the creature bursts into flame, taking 1d6 points of fire damage per 2 caster levels (maximum 8d6). Furthermore, it catches on fire, taking 2d6 points of fire damage per round at the end of its turn each round until the creature dies or is quenched as normal. If the target is still asleep, the fire damage from this spell wakes it.
Only one of these spells can be in place on a creature at any time. This has no effect on creatures that don’t sleep.
Pathfinder Roleplaying Game Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. Stephens, and Russ Taylor.