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Create Soul Gem

School necromancy [death, evil]; Level cleric 3, sorcerer/wizard 3, witch 3


Casting Time 1 round
Components V, S, F (crystal or gem receptacle worth at least 25 gp)


Range close (25 ft. + 5 ft./2 levels)
Target one dying or recently dead creature
Duration instantaneous
Saving Throw Will negates; Spell Resistance yes


You draw forth the ebbing life force of a dying creature or one that has died in the past round, forcing it into a crystal or gem receptacle and creating a soul gem. If the creature is alive and fails its saving throw, it dies and you capture its soul in the gem. If the creature is dead, you automatically capture the soul. The value of the soul gem depends on the nature of the creature it is made from.

If you are a souldrinker, you may cast this spell and expend 5 soul points to fill the gem with the equivalent of one basic soul.

Only one soul gem can be created from a particular dying creature. Any attempt to resurrect a body whose soul is trapped in a soul gem requires a caster check against a DC of 11 + your caster level at the time you cast this spell. Failure results in the spell having no effect, while success shatters the target’s soul gem and returns the creature to life as normal. If the soul gem resides in an unholy location, such as that created by the unhallow spell, the DC of this check increases by +2.

Section 15: Copyright Notice
Pathfinder Campaign Setting: Horsemen of the Apocalypse: Book of the Damned, Vol. 3 © 2011, Paizo Publishing, LLC; Author: Todd Stewart.