Casting Time 1 standard action
Components V, S, F (a set of scales worth 500 gp)
Range 20 ft.
Target one creature/level in a 20-ft.-radius burst centered on you
Duration 1 round/level
Saving Throw see text; Spell Resistance yes
An oscillating bronze glow surrounds the targets, protecting them from attacks, granting them resistance to spells cast by neutral creatures, and sickening or nauseating neutral creatures that strike the targets. This abjuration has four effects.
Second, a warded creature gains spell resistance 23 against spells cast by chaotic neutral, lawful neutral, neutral evil, and neutral good creatures, and spell resistance 27 against spells cast by neutral creatures with no other alignment components.
Third, the spell protects warded creatures from possession and influence by such creatures (otherwise as protection from evil).
Finally, if a chaotic neutral, lawful neutral, neutral evil, or neutral good creature successfully hits a warded creature with a melee attack, the attacker is sickened for 1d6 rounds (Fort negates). If a neutral creature successfully hits a warded creature with a melee attack, the attacker is instead nauseated for 1d6 rounds (Fort negates).
Pathfinder Roleplaying Game Planar Adventures © 2018, Paizo Inc.; Authors: Robert Brookes, John Compton, Paris Crenshaw, Eleanor Ferron, Thurston Hillman, James Jacobs, Isabelle Lee, Lyz Liddell, Ron Lundeen, Joe Pasini, Lacy Pellazar, Jessica Price, Mark Seifter, F. Wesley Schneider, Todd Stewart, James L. Sutter, and Linda Zayas-Palmer.