Casting Time 1 standard action
Components V, S
Target one melee weapon
Duration 1 round/level
Saving Throw none; Spell Resistance no
This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon).
The weapon grants a +2 sacred bonus on attack rolls against undead and deals +1d6 points of damage on a successful hit against such foes; against incorporeal undead, it functions as if it had the ghost touch weapon special ability. The weapon automatically confirms critical hits against foes that are vulnerable to sunlight.
Pathfinder Roleplaying Game Adventurer’s Guide © 2017, Paizo Inc.; Authors: Benjamin Bruck, John Compton, Crystal Frasier, Tim Hitchcock, Jenny Jarzabski, Isabelle Lee, Joe Pasini, Jessica Price, David Schwartz, and Josh Vogt.