Casting Time 1 standard action
Components V, S, F (a ceremonial dagger)
Area 30-ft.-radius emanation centered on you
Duration concentration plus 1 round/level, up to 1 hour/level
Saving Throw Will negates; Spell Resistance yes
You strip all creatures within the emanation of any gifts associated with corruptions. Abilities associated with corruptions cease to function, as if they were magically dispelled.
The corruption stains still fully affect creatures. A creature that enters the emanation and fails its saving throw loses its gifts until the spell’s duration ends, even if it leaves the emanation, but a successful saving throw renders a creature immune to the spell, even if it enters and exits the emanation several times.
Pathfinder Roleplaying Game Horror Adventures © 2016, Paizo Inc.; Authors: John Bennett, Clinton J. Boomer, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Jim Groves, Steven Helt, Thurston Hillman, Eric Hindley, Brandon Hodge, Mikko Kallio, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, F. Wesley Schneider, David Schwartz, Mark Seifter, and Linda Zayas-Palmer.