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Summon Arcane Bond Object

School conjuration (summoning); Level sorcerer/wizard 2

CASTING

Casting Time 1 round
Components V, S

EFFECT

Range see text
Target your arcane bond object
Duration instantaneous
Saving Throw none; Spell Resistance no

DESCRIPTION

If you posses an arcane bond object (as opposed to a familiar) this spell can summon it to you, causing your arcane bond object to appear in your hands or at your feet (your choice). You can’t use this spell to summon any other object, including another caster’s arcane bond object. You must have a direct line of sight to your arcane bond object and it must be unattended.

You can summon your arcane bond object from a distance of up to 5 feet per level you have in the class that grants your arcane bond object. You get a +2 bonus to the concentration check necessary to cast this spell without having your arcane bond object in hand.

Summon Arcane Bond Object, Greater

School conjuration (teleportation); Level sorcerer/wizard 5

CASTING

Casting Time 1 standard action
Components V, S, M (black diamond worth 1,000 gp)

DESCRIPTION

You can call your arcane bond object directly to your hand from virtually any location. When the spell is cast, your arcane bond object appears instantly in your hand. You get a +4 bonus to the concentration check necessary to cast this spell without having your arcane bond object in hand.

The arcane bond object can be summoned from anywhere on the same plane that you are on, but only if no other creature is physically in possession of it. If your arcane bond object is in the physical possession of another creature, the spell does not work but you instantly gain knowledge of who the possessor is and roughly where that creature is located.

Section 15: Copyright Notice
The Genius Guide To: The Vanguard. Copyright 2010, Super Genius Games. Author: Marc Radle