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Climb

School transmutation [earth]; Level bard 1, druid 1, sorcerer/wizard 1

CASTING

Casting Time 1 standard action
Components V, S, M/DF (a claw from any creature with a natural climb rate)

EFFECT

Range touch
Target creature touched
Duration 10 minutes/level
Saving Throw none; Spell Resistance yes (harmless)

DESCRIPTION

The subject gets a +5 enhancement bonus to all Climb checks and may move at his full movement rate with a successful Climb check (with no increase to the check’s DC). The subject does not suffer any penalty to his Climb check from armor or the weight of equipment carried. It is worth noting that this spell can even be used on creatures who normally can’t climb at all, such as horses.

The bonus increases to +10 at caster level 9, and +15 at caster level 15.

Section 15: Copyright Notice

Adventurer’s Handbook: Genius Guide Volume 1. Copyright 2010, Super Genius Games. Authors: Owen K.C. Stephens and Stan!