Note The following spell is unique to the time warden and can be considered an alternate version of the spells they refer to. Rather than list all the rules for such spells, only the differences between the time warden spell and the normal spell it is based on are given. For purposes of interactions with other spells, effects, and magic items, these alternate spells can be treated as the same as the spells they are based on.
As spiritual weapon, but rather than create a weapon of force it summons missed weapon blows from throughout time and applies their effects to your selected foes.
The weapon blows are treated as mundane weapons for purposes of damage reduction and spell resistance, and are not a force effect. You may select any weapon of your size to deliver these blows (most time wardens select greatsword or greataxe).
The weapon blows are delivered from a small, moving ripple in time (which can be seen and is subject to the same spell effects spiritual weapon is subject to). At 11th level, the weapon blows are treated as magic weapons (though they gain no bonus to attack or damage rolls). Rather than use normal base attack bonus plus your wisdom modifier, these weapon attacks use an attack bonus equal to your caster level plus your Charisma modifier.
The Genius Guide To: The Time Warden. Copyright 2011, Rogue Genius Games. Author: Owen K.C. Stephens