Note The following spell is unique to the time warden and can be considered an alternate version of the spells they refer to. Rather than list all the rules for such spells, only the differences between the time warden spell and the normal spell it is based on are given. For purposes of interactions with other spells, effects, and magic items, these alternate spells can be treated as the same as the spells they are based on.
As magic missile, but rather than create magical energy darts it plucks real crossbow bolts out of different points in the timeline. (Only bolts the absence of which has no major impact are so summoned). Each bolt requires an attack roll. Rather than use base attack bonus and Dexterity modifier, these bolts use an attack bonus equal to your caster level + Charisma modifier. Each bolt deals 1d8 points of damage on a successful hit, and are treated as mundane crossbow bolts for purposes of spell resistance and damage reduction.
The Genius Guide To: The Time Warden. Copyright 2011, Rogue Genius Games. Author: Owen K.C. Stephens