Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Effect one bolt of random energy
Duration see text
Saving Throw none; Spell Resistance yes
A bolt of the chaotic energies of creation springs from your hand and speeds to its target. You must succeed on a ranged touch attack to hit your target. The ray deals 1d2 points of damage of a random type with no splash damage. For every three caster levels you possess, the energy, unless neutralized, lasts for another round (to a maximum of 4 additional rounds at 10th level), dealing another 1d2 points of damage in each round. Each round, roll on the chart to determine the damage type.
Section 15: Copyright Notice – 101 0-Level Spells
101 0-Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.