Casting Time 1 standard action
Components V, S
Target living creature touched
Saving Throw Fortitude negates; Spell Resistance yes
This spell causes the target creature touched to gain the fatigued condition. The target gains a new saving throw at a -1 penalty after one minute. The target gains a second save at a -2 penalty the next minute, and this repeats until he makes his save or the fatigue condition is removed by adequate sleep.
101 0-Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.