Casting Time 1 standard action
Components V, S, F (a black glove)
Target one creature that casts a shadow
Duration 1 round/level
Saving Throw Will dispels; see text; Spell Resistance yes
You make a touch attack against the target’s shadow as part of the spellcasting action. If the attack succeeds, and the subject fails its save, it gains the entangled condition (though it can still move). Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell. (The touch AC of the target’s shadow is the same touch AC as the target, subject to modification at GM adjudication.)
101 0-Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.