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Flexarmor

School transmutation; Level bard 2, cleric/oracle 2, druid 2, paladin 2, ranger 2, sorcerer/wizard 2

CASTING

Casting Time 1 standard action
Components V

EFFECT

Range touch
Target armor or shield touched
Duration 1 minute/level
Saving Throw Will negates (object, harmless); Spell Resistance yes (object, harmless)

DESCRIPTION

Flexarmor causes a single set of armor or a shield to become more malleable and less restrictive. The target’s armor check penalty is reduced by 2, +1 for every five caster levels (maximum of +6 at level 20). Its maximum Dexterity bonus is increased by 1, +1 for every five caster levels (maximum increase of +5 at level 20). The arcane spell failure chance is decreased by 10%, +5% for every five caster levels (maximum decrease of 30% at level 20). This spell cannot reduce the armor check penalty or spell failure chance below 5%.

Section 15: Copyright Notice

101 2nd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.