Casting Time 1 standard action
Components V, S, M (fur and a glass rod)
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 3 rounds
Saving Throw Reflex partial; Spell Resistance yes
When you cast this spell, you spit acid in the face of one creature, dealing 1d6 points of damage per level (maximum 10d6). If the target has eyes and is not somehow protected, the spell also blinds the target. A successful saving throw reduces the damage by half and negates the blindness.
On the second round, the spell deals half its original damage, and on the third round it deals half that again (the damage in the second and third rounds is further reduced if the target made its save).
Section 15: Copyright Notice – 101 3rd Level Spells
101 3rd Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.