Casting Time 1 standard action
Range close (25 ft. + 5 ft./two levels)
Target one creature or object
Saving Throw none; Spell Resistance yes
You fire a ray of sonic energy too shrill to hear from your fingertips. Make a ranged touch attack. A hit inflicts 1d6 hp sonic damage per level (5d6 maximum).
Mythic: A hit inflicts 1d8 hp sonic damage per level (5d8 hp maximum) and a creature that fails its saving throw is deafened for 1 minute per tier.
Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.