Casting Time 1 standard action
Components V, S, F (an arrow or bolt), DF
You share your physical archery skills with a willing recipient. This includes your base attack bonus, Dexterity bonus, combat feats, and extraordinary abilities such as favored enemy, precision, and take aim. This spell does not allow you to share supernatural or spell-like abilities, nor can you share innate magical abilities or advantages granted by magic items.
While the spell lasts, the recipient can choose to use either your archery skills or his own combat skills, but not both in the same round.
New Paths Compendium. © 2013 Open Design LLC; Authors: Marc Radle, Crystal Frasier, John Ling, Jr., and Jerall Toi.