Casting Time 1 standard action
Components V, S, F (an arrow or bolt), DF
You share your physical archery skills with a willing recipient. This includes your base attack bonus, Dexterity bonus, combat feats, and extraordinary abilities such as favored enemy, precision, and take aim. This spell does not allow you to share supernatural or spell-like abilities, nor can you share innate magical abilities or advantages granted by magic items.
While the spell lasts, the recipient can choose to use either your archery skills or his own combat skills, but not both in the same round.
Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.