Casting Time 1 action
Components V, S, F/DF (melee weapon)
Area 15-ft. cone-shaped burst
Saving Throw Reflex half; Spell Resistance yes
You strike the spell focus against the ground, shaking the earth before you with the impact. Creatures and objects touching the ground in the spell’s area take 1d6 hp sonic damage/2 caster levels (maximum 5d6 at 9th level) and fall prone. If a creature succeeds at its Reflex save, it takes half damage and does not fall prone.
Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.