Casting Time 1 standard action
Components V, S
Range close (25 ft. +5 ft./2 levels)
Effect one orb of light
Saving Throw Fortitude partial; see text; Spell Resistance no
An orb of pure light the size of your hand shoots from your fingertips at a target. If you succeed on a ranged touch attack, the orb causes 1d6 hp damage per caster level (maximum 15d6). Undead suffer 1d8 hp damage per caster level (maximum 15d8). A creature struck by the orb is also blinded for 1 round. A successful Fortitude save prevents the blinding effect but not the damage.
Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.