Casting Time 1 standard action
Components V, S, M (a small stone)
This spell covers a single Small or Medium humanoid with a specific glamer of either a large boulder or a pile of rubble or trash (caster’s choice). The boulder or trash is of an appropriate type for the terrain and situation. This spell grants a +20 to Stealth as long as the waiting creature takes no actions of any type, including free actions. Typically, ambushers have their weapons drawn when the spell is cast. If the illusion is touched or is the target of a spell, effect or attack, anyone who sees the illusion ripple slightly from the touch gains a Will save to disbelieve.
Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.