Face Of Deception

School transmutation (polymorph); Level cleric/oracle 1

CASTING

Casting Time 1 swift action
Components S

EFFECT

Range touch
Target you or a touched creature
Duration 1 round/level
Saving Throw see text; Spell Resistance yes

DESCRIPTION

You or a creature you touch take on all the characteristics of a face of a Medium humanoid you’ve seen, including a younger version of yourself. This magic affects only the appearance of the head, neck, shoulders, collarbone, and upper chest (front and back). The spell can transform your appearance into another race or gender, but only in the ways described.

The effectiveness of the disguise depends upon the clarity of the memory used to shape it. Consequently, many habitual users of this spell carry detailed miniature paintings (e.g. in lockets) to refer to, or they look at bystanders and copy their features.

Face of deception is often used to pass checkpoints, blend in with guards or officers, and to temporarily disguise identity. If used as part of a disguise, this spell grants a +10 to Disguise checks. Anyone who interacts with a creature disguised this way immediately receives a Will save to recognize the disguised creature (or to simply recognize that the creature is under the effects of this spell).

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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