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Evulsion

Evulsion

School (necrophagy) [force]; Level cleric/oracle 9, sorcerer/wizard 9, witch 9; Domain Death 9

CASTING

Casting Time 1 standard action
Components V, S, M (flensed bone)

EFFECT

Range touch
Target creature touched
Duration instantaneous
Saving Throw Fort half; Spell Resistance yes

DESCRIPTION

Evulsion violently extracts a creature’s skeleton, causing 2d6 hp slashing damage per caster level (maximum 40d6 at 20th level) and the target creature is stunned for 1d4 rounds. A successful Fortitude save halves the damage.

Exoskeletal creatures take a �4 penalty to this Fortitude save. Creatures without a skeleton, such as oozes and constructs, are unaffected by evulsion.

A body of a creature killed by evulsion is not intact enough to be returned to life by a raise dead spell, although reincarnate, resurrection, miracle, or wish will bring back the creature.

Section 15: Copyright Notice

Deep Magic. � 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.