Casting Time 1 standard action
Components V, S, M (100-500 lbs. of metal)
Duration 1 min./level
Casting this spell encases you in a ramshackle layer of armor composed of the spell’s material components. While encased, use your touch AC for all AC checks. Your armor absorbs damage before it is destroyed, effectively granting you 10 temporary hp per 100 lbs. of metal used in its construction. While the spell is in effect, you may move normally, though your strength is otherwise unaffected. Once the spell’s duration is over (or the armor is destroyed), the metal component crumbles to dust.
Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.