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Quicksilver

School transmutation; Level magus 4, sorcerer/wizard 4, vanguard 4

CASTING

Casting Time 1 standard action
Components V, S, M (a drop of mercury)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Target non-magical object weighing no more than 5 lb./ level
Duration instantaneous
Saving Throw Will negates (object); Spell Resistance yes (object)

DESCRIPTION

You cause an object to lose its shape, briefly flowing like water before becoming solid again. This has no effect on the object’s temperature. The object flows for a few seconds before solidifying again, most likely in the form of a puddle on the floor. The solidifying of the object does not hinder any creatures or objects within the area of the liquefied “object”. A liquefied object cannot be repaired by normal means or by spells like mending and make whole, though a reconstruct, limited wish, wish, or miracle spell can repair it.

Only attended objects are granted a saving throw.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore