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Fists of Steel

School transmutation [metal]; Level alchemist 3, bloodrager 2, magus 3, sorcerer/wizard 3, vanguard 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range personal
Target you
Duration 1 min./level (D)

DESCRIPTION

This spell transforms your hands and forearms into living iron. While this spell is in effect, your unarmed strikes do not provoke attacks of opportunity and deal 1d8 points of lethal bludgeoning damage (1d6 if you are Small). In addition, your unarmed strikes ignore the hardness of any object with a hardness less than 10.

The strength of fists of steel lies in the ability to protect you from harm. You do not take damage when touching or making unarmed strikes against a creature or object that would normally harm you for doing so (such as striking a creature with the burn universal monster ability). This does not protect you from harm should you grapple or are grappled by a creature that would harm you for doing so.

A qinggong monk can select fists of steel as a 6th-level ki power, requiring 1 ki point to use.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore