School transmutation; Level bard 4, saboteur 4, sorcerer/wizard 4, vanguard 3, witch 4
Casting Time 1 standard action
Components V, S, M (a few twisted metal wires)
Range close (25 ft. + 5 ft./2 levels)
Target all constructs in a 10-ft.-radius burst
Duration 1 round/level or instantaneous; see text
Saving Throw Will negates; Spell Resistance no
This spell functions as confusion, except it only affects constructs. When you are rolling for a confused construct’s behavior, a result of 26–50 indicates the construct twitches uncontrollably.
in the area has the berserk ability (such as a
), you can forgo confusing it to instead cause it to go berserk (this effect is instantaneous).
Section 15: Copyright Notice
Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore