Home >Magic >Spells (3rd Party) >Ascension Games, LLC >

Cloud of Corrosion

School transmutation [metal]; Level druid 7, vanguard 6


Casting Time 1 standard action
Components V, S, M (a pinch of rust)


Range medium (100 ft. + 10 ft./level)
Effect cloud of corrosive gas spreads in 20-ft. radius, 20 ft. high
Duration 1 round/level
Saving Throw none; Spell Resistance no


You create a cloud of corroding energy that destroys objects made of metal. This functions as a solid fog spell, but in addition any objects made of iron or iron alloys within the area are destroyed, including weapons and armor. An item that is made of non-iron metal, such as mithral or adamantine, instead take 1d6 damage each round; this damage bypasses hardness.

A creature that is made of iron takes 5d6 points of damage + 1 per caster level (max +10) each round it remains in the cloud. A metallic creature that is not made of iron takes half this damage.

This spell has no effect on magic items. The cloud is heavy and thick enough that it has difficulty penetrating containers; any metal items secured in a closed container, such as a scroll box or a coin purse, are generally unaffected (unless the container is destroyed first by the cloud of corrosion).

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore