Home >Magic >Spells (3rd Party) >4 Winds Fantasy Gaming >

Rite of Passage

School transmutation; Level cleric/oracle 1

CASTING

Casting Time 1 day
Components V, S, DF

EFFECT

Range touch
Target one living creature touched/level (maximum 5)
Duration 1 month
Saving Throw none; Spell Resistance no

DESCRIPTION

Cast during a ceremony celebrating the transition from childhood to adulthood, rite of passage grants the targets with a little extra luck for their first month as adults. The targets receive a +1 bonus to any 3 saving throws, attack rolls, or skill or ability checks for 1 full month after the spell is cast. Each target can choose when he wants to use his bonuses, and on which types of rolls, but he must decide and declare his intention before making his rolls. If the bonuses are not used within 1 month of the spell’s casting, they are lost.

Section 15: Copyright Notice

The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.