Casting Time 1 standard action
Components V, S, F (a piece of blue quartz or another blue gemstone)
Range medium (100 ft. + 10 ft./level)
Target one creature
Duration 2 rounds
Saving Throw special; see text; Spell Resistance yes
On your turn 1 round later, a loud crack of sound — much like natural thunder — explodes around the target. The target creature must make a Will save or by deafened. All creatures within 10 feet of the target must make a Will save or be stunned for 1 round. As the target may move before the thunder cracks, you should take care to cast the spell only from a distance, otherwise you or your allies may also become stunned.
Paths of Power. Copyright 2009, 4 Winds Fantasy Gaming; Authors Sean O’Connor and Patricia Willenborg, with Connie J. Thomson and Robert W. Thomson.