Third Eye (3.5E)

Aura moderate divination; CL 11th; Slot —; Price 20,000 gp; Weight

DESCRIPTION

As part of the process of gaining a third eye, the creator grafts an actual eye into the palm of the recipient’s hand. Generally human eyes are used, but any eye harvested from a creature the same size as the recipient will do. Once an eye is grafted into a palm, it is undetectable while closed and doesn’t hinder the user’s manual dexterity in the slightest. When in use, the eye opens.

EFFECTS

The owner of a third eye can use it to see through the donor creature’s remaining eye. The third eye can also be attuned to specially prepared bloodstones, allowing the user to observe things in that stone’s vicinity as if it were an eye as well. Preparing a bloodstone in this manner requires it to soak in a potion of clairvoyance/clairaudience for a week, at the end of which the owner drinks the potion and spits the bloodstone into the hand bearing the third eye. These bloodstones are often incorporated into magic items like phylacteries, rings, or amulets, allowing the user to gift such items to other creatures and thus gain a new viewpoint. This remote viewing ability functions at any range while on the same plane. It also allows the user to cast clairaudience/clairvoyance up to three times per day.

As long as the third eye is open in a hand that isn’t holding an object, the creature gains all-round vision, granting a +4 bonus on Perception checks and making it impossible to flank them. Rakshasas, whose fingers bend backwards, can use the powers of their third eyes while holding an object since the eye effectively looks out of the “back” of their hand.

A third eye cannot be transferred between creatures—if removed from the owner’s body, the third eye is destroyed. A third eye that remains in the owner’s palm but is damaged or otherwise permanently blinded becomes useless until a remove blindness spell is cast upon it.

CONSTRUCTION REQUIREMENTS

Feats Craft Wondrous Item; Spells clairaudience/clairvoyance; Special access to obscure Blinding Night traditions and lore; Cost 10,000 gp

Section 15: Copyright Notice

Pathfinder 9: Escape from Old Korvosa. Copyright 2008, Paizo Publishing LLC. Author: Richart Pett

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